Post by MA STAFF on Aug 22, 2013 19:04:01 GMT -5
ABOUT ABILITIES
Here on MA we allow a few more features than what is typical on PKMN roleplay sites. One of these is the special ability option. Special abilities are required to be specifically between trainer and pokemon, not trainer and trainer (i.e, your trainer can feel the emotions of pokemon, but is not allowed to feel the emotions of people in the same way). Your character is not required to have an ability, but most people enjoy the playable bonus.
Abilities can impact both pokemon your trainer handles AND wild pokemon, or one or the other.
PLEASE NOTE: You are allowed ONE ABILITY ONLY. Abilities may also be called 'gifts' or 'talents' around site. They are all the same thing and you are still ONLY ALLOWED ONE.
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Below we'll include a few available options, though you are welcome to come up with your own. If creating your own ability, please be sure that it isn't toeing the line on godmodding or powerplay. Your ability should not allow you to control other peoples pokemon (though it could influence them, it's the roleplayers final call in what their characters do). If you create your own ability, staff may ask you to limit its effect to personal pokemon or domesticated pokemon depending on its determined power.
OPTION EXAMPLES
(feel free to choose from this list if it suits your fancy)
Here on MA we allow a few more features than what is typical on PKMN roleplay sites. One of these is the special ability option. Special abilities are required to be specifically between trainer and pokemon, not trainer and trainer (i.e, your trainer can feel the emotions of pokemon, but is not allowed to feel the emotions of people in the same way). Your character is not required to have an ability, but most people enjoy the playable bonus.
Abilities can impact both pokemon your trainer handles AND wild pokemon, or one or the other.
PLEASE NOTE: You are allowed ONE ABILITY ONLY. Abilities may also be called 'gifts' or 'talents' around site. They are all the same thing and you are still ONLY ALLOWED ONE.
_________________________________________________
Below we'll include a few available options, though you are welcome to come up with your own. If creating your own ability, please be sure that it isn't toeing the line on godmodding or powerplay. Your ability should not allow you to control other peoples pokemon (though it could influence them, it's the roleplayers final call in what their characters do). If you create your own ability, staff may ask you to limit its effect to personal pokemon or domesticated pokemon depending on its determined power.
OPTION EXAMPLES
(feel free to choose from this list if it suits your fancy)
Soothing Aura - Trainers with this ability seem to radiate an aura of calm. Pokemon in the throws of panic or terror will be more likely to listen to commands, and startled wild pokemon will be more likely to hang about instead of simply just fleeing. The trainers personal pokemon will feel particularly safe with their trainer.
Empathy - Those with the ability of empathy are able to sense the emotions of pokemon around them.
Mental Connection (Thought)- If a trainer has the ability to mentally connect with their pokemon, their pokemon can likely sense what is wanted of them, and the trainer can likely sense what the pokemon is about to do.
Mental Connection (Verbal) - Aloud, pokemon can not speak with their trainer like a trainer would a friend of theirs. But if a trainer has the ability for verbal mental communication they're able to carry on conversation in a telepathic like manner. Whether or not their pokemon replies is up to you.
Empathy - Those with the ability of empathy are able to sense the emotions of pokemon around them.
Mental Connection (Thought)- If a trainer has the ability to mentally connect with their pokemon, their pokemon can likely sense what is wanted of them, and the trainer can likely sense what the pokemon is about to do.
Mental Connection (Verbal) - Aloud, pokemon can not speak with their trainer like a trainer would a friend of theirs. But if a trainer has the ability for verbal mental communication they're able to carry on conversation in a telepathic like manner. Whether or not their pokemon replies is up to you.
Type Compatibility - Do fire type pokemon just seem drawn to your trainer? Or perhaps flying, or ghost? If your trainer can command a particular type with startling ease, they likely have this ability!
Animalistic Bond - With this bond, aggressive domestic pokemon are a breeze to command and control, and wild aggressive pokemon are a lot less likely to trample you. Trainers with this ability typically have a feisty bunch.
Rally - If a trainer has this ability, their pokemon are likely immune to effects like Roar that will send them running in the other direction!
Safeguard - This trainer ability boots the confidence of their controlled pokemon and makes them immune to stat lowering attacks (i.e meanlook, tail whip, ect).
Animalistic Bond - With this bond, aggressive domestic pokemon are a breeze to command and control, and wild aggressive pokemon are a lot less likely to trample you. Trainers with this ability typically have a feisty bunch.
Rally - If a trainer has this ability, their pokemon are likely immune to effects like Roar that will send them running in the other direction!
Safeguard - This trainer ability boots the confidence of their controlled pokemon and makes them immune to stat lowering attacks (i.e meanlook, tail whip, ect).